﻿#region License
/*
Copyright (c) 2005-2011, CellAO Team

All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

    * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
    * Neither the name of the CellAO Team nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion

#region Usings...
using System;
using System.Collections.Generic;
using System.Text;
using Cell.Core;
using ChatEngine.PacketHandlers;
#endregion

namespace ChatEngine
{
    /// <summary>
    /// 
    /// </summary>
    public class Parser
    {
        /// <summary>
        /// 
        /// </summary>
        /// <param name="client"></param>
        /// <param name="packet"></param>
        /// <param name="messageNumber"></param>
        public void Parse(Client client, ref byte[] packet, ushort messageNumber)
        {
            switch (messageNumber)
            {
                case 0:
                    Authenticate.Read(client, ref packet);
                    break;
                case 2:
                    // Chat bot wants to authenticate
                    new AuthenticateBot().Read(client, ref packet);
                    break;
                case 3:
                    new LoginCharacter().Read(client, ref packet);
                    break;
                case 21:
                    new PlayerNameLookup().Read(client, ref packet);
                    break;
                case 30:
                    new Tell().Read(client, ref packet);
                    break;
                case 40:
                    new BuddyAdd().Read(client, ref packet);
                    break;
                case 41:
                    new BuddyRemove().Read(client, ref packet);
                    break;
                case 42:
                    new OnlineStatus().Read(client, ref packet);
                    break;
                case 50:
                    new PrivateGroupInvitePlayer().Read(client, ref packet);
                    break;
                case 51:
                    new PrivateGroupKickPlayer().Read(client, ref packet);
                    break;
                case 52:
                    new PrivateGroupJoin().Read(client, ref packet);
                    break;
                case 53:
                    new PrivateGroupLeave().Read(client, ref packet);
                    break;
                case 54:
                    // this packet should have no data to read
                    PrivateGroupKickEveryone.Read(client, ref packet);
                    break;
                case 57:
                    new PrivateGroupMessage().Read(client, ref packet);
                    break;
                case 64:
                    new ChannelDataSet().Read(client, ref packet);
                    break;
                case 65:
                    ChannelMessage.Read(client, ref packet);
                    break;
                case 66:
                    new ChannelMode().Read(client, ref packet);
                    break;
                case 70:
                case 71:
                    // should never get these messages (ClimodeGet and ClimodeSet)
                    break;
                case 100:
                    // Ping
                    client.Send(ref packet);
                    break;
                case 110:
                    break;
                case 120:
                    new ChatCommand().Read(client, ref packet);
                    break;
                default:
                    client.Server.Warning(client, "Client sent unknown message {0}", messageNumber.ToString());
                    break;

            }
        }
    }
}